TY - GEN
T1 - Virtual Reality Interface for Multidisciplinary Physical Analysis of Space Vehicles
AU - Soccini, Agata Marta
AU - Marello, Manuela
AU - Balossino, Nello
AU - Bar, Christian
AU - Basso, Valter
AU - Lucenteforte, Maurizio
AU - Perlo, Daniele
AU - Racca, Filippo
AU - Rocci, Lorenzo
N1 - Publisher Copyright:
© The Eurographics Association 2014.
PY - 2014
Y1 - 2014
N2 - Physical analysis of Space Vehicles during the pre-launch phase is often performed using mono or multidisciplinary software tools developed for the specific research intent. The mentioned tools, their methods and their results are seldom accessible and rarely deeply understandable outside the single research groups. This paper presents a solution based on a new technical and interaction design. We encourage to interface Virtual Reality 3D systems with the tools that perform the quantitative physical analysis of given space vehicles, as this approach improves productivity and communication effectiveness and brings consisting benefits to the engineering and design collaborative processes. We report an evaluation of this method based on the implementation of the mentioned system at the Collaborative System Engineering center at Thales Alenia Space in Torino, Italy, as part of the project STEPS2. This evaluation showed that users found the Virtual Reality interface easy to use and likely to be useful in their own work.
AB - Physical analysis of Space Vehicles during the pre-launch phase is often performed using mono or multidisciplinary software tools developed for the specific research intent. The mentioned tools, their methods and their results are seldom accessible and rarely deeply understandable outside the single research groups. This paper presents a solution based on a new technical and interaction design. We encourage to interface Virtual Reality 3D systems with the tools that perform the quantitative physical analysis of given space vehicles, as this approach improves productivity and communication effectiveness and brings consisting benefits to the engineering and design collaborative processes. We report an evaluation of this method based on the implementation of the mentioned system at the Collaborative System Engineering center at Thales Alenia Space in Torino, Italy, as part of the project STEPS2. This evaluation showed that users found the Virtual Reality interface easy to use and likely to be useful in their own work.
UR - http://www.scopus.com/inward/record.url?scp=84954472240&partnerID=8YFLogxK
U2 - 10.2312/eurovr.20141330
DO - 10.2312/eurovr.20141330
M3 - Conference contribution
AN - SCOPUS:84954472240
T3 - 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, EuroVR 2014
SP - 1
EP - 6
BT - 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, EuroVR 2014
A2 - Perret, Jerome
A2 - Basso, Valter
A2 - Ferrise, Francesco
A2 - Helin, Kaj
A2 - Lepetit, Vincent
A2 - Ritchie, James
A2 - Runde, Christoph
A2 - van der Voort, Mascha
A2 - Zachmann, Gabriel
PB - The Eurographics Association
T2 - 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, EuroVR 2014
Y2 - 8 December 2014 through 10 December 2014
ER -